﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Shapes;

namespace SilverBox.Effects
{
    public class WateryEffect : ShaderEffect
    {
        public WateryEffect()
        {
            this.PixelShader = new PixelShader()
            {
                UriSource = new Uri
                    ("/SilverBox;component/effects/pixelshaders/wateryeffect.ps",
                    UriKind.Relative)
            };
        }
    }
}
